September Update

September Update

Things for this Update
  1. A recount of these past few months.
  2. The Best Wife
  3. The Sugar Gamers
  4. Virtual & Augmented Reality (VR/AR) Chicago
  5. So What’s next?
  6. The Future.


A Recount of these past few months

Hello! It’s been some time since my last update, but at the same time, a lot has happened.

So, the last time I made an update, I was working on a new concept for a game. This one was meant to utilize the original assets for the O.G. ARPG Immortal Doctrine in order to create a special Tactical RPG.

The idea was to make a game that required fewer art assets in general and was less difficult to program to help make it more reasonable to make something with good quality and heart, while still getting it done in good time since I’m a one-man team (plus some contractors and a few nice peeps who can contribute every now and then.)

So, like I typically do, I created my very comprehensive game design document, laid out a budgeting plan and prepared a development trial for the game.

Development Trial meaning, I needed to spend a month’s worth of real effort towards the game’s dev to determine if it was something I could actually make.

After a month, I came to learn a couple of things:

  1. Art is still a pain in the butt when it comes to time and cost.
  2. Though the game was easier to make and smaller, I still didn’t have the proper resources to be able to develop it very well and in a good amount of time.

And so, because of this, I began to really think about my next move. “How can I do things more effectively and efficiently given my lack of resources?”

The Best Wife

So while noticing me being in my rut, my wife made a great recommendation for me. She basically told me to stop being in Hyperbolic-time-chamber mode for a while and actually go out and try to network with people.

And so I agreed and decided to go to the next game event I could find.

Lo and behold, there was a game industry night in Chicago.

And when I got there, I ended up being pretty nervous to talk to anyone haha.

Some people gave me unwelcoming looks (expected), but there was one person in particular whom we really clicked with one another.

He invited me to hang out with him later that week and we talked about games, dev, and nerd things all night.

He turned out to be super cool and amazingly kind as he took the effort to introduce me to some really awesome people.

And so, before I knew it, thanks to him, I had the chance to meet the Sugar Gamers.

The Sugar Gamers

I had a chance to talk to the Sugar Gamers and they were really awesome.

It was really refreshing to meet some people who are really passionate about games.

I only hope that they don’t find me a nuisance since I can be a very “intense” person when it comes to games and I really feel strongly about wanting my own studio to the point I haven’t been able to sleep at night for years now.

After speaking to them, they wanted to help me with marketing stuff, so hopefully, in the next coming months, we’ll start to see some big changes (and I’ll actually get a social media account…)

I look forward to helping them work on some cool projects they have lined up as well.

Virtual & Augmented Reality (VR/AR) Chicago

I’ve been invited to speak on a panel for the Virtual & Augmented Reality (VR/AR) Chicago. And so I’m really excited!

I don’t know if I have the credentials to be on a panel, but a lot of other people really seem to think so, so I’ll give it a shot.

I hope that during the event I’ll have the chance to meet more passionate game developers, artists, and all manners of game enthusiasts.

And I really hope that I’ll be able to offer people some helpful advice.

So What’s Next?

Is the question some peeps are probably thinking.

And the answer is: “I’m not exactly sure, but regardless, I will keep moving forward.”

Right now, I’m in a strange situation because, I think there might be a lot of great opportunities around me potentially, but I don’t know what exactly they are, or how far the paths may lead.

But what I do know is that I’m not really good at being patient, so in the meantime, I’m working on an even smaller project.

As for Immortal Doctrine. I will continue to keep my eyes peeled for passionate people who can help me to bring the game further into reality. If I can just manage to find the right peeps, then I could seriously look at continuing forward with it.

While I work on it, I want to see how things go with the new awesome people I’ve met and seen what kinds of cool things we might be able to do together so that I can help them and in return, I can really make Grand Scheme Games become the studio I’ve always dreamed about.

The Future

So, I realized that I don’t typically talk about this kind of stuff, but I just wanted to mention that for me, even though the future is uncertain, I feel very strongly about what I want to do.

I feel so strongly that everything I do now is about improving myself and constantly seeking ways to build opportunities to accomplish the mission of Grand Scheme Games.

Right now, I’ve felt a little bummed because I absolutely want to continue to work on Immortal Doctrine, but have yet to find the resources to as of the moment. But, I assure you and hope from an objective standpoint that people understand that I have not been indecisive, but have, instead, been very careful about what I plan to do. Especially since I’m an “Adult in the real work.”

But, I will promise this. No matter what, I won’t give up on this dream. Even if it manifests in a way that I didn’t originally foresee, that’s okay, because I know that’s just how life is.

But, I will relentlessly push towards the mission of Grand Scheme Games because it is really the sole purpose of my existence (aside from keeping my wife happy.)



Anyway, thanks for listening. Here’s a concept video of the second thing I tried to make. It took me a few weeks to string everything together, but I figured it would be  good to at least show peeps what I’ve been working on:


Author twill14
Categories Uncategorized
Views 1322


No Comments

Leave a Reply